Objectify

Use cases

These are the jobs Objectify is built for: game props, previs, product reviews, print-ready meshes, headset scenes, classroom models, and one-off furniture. The pipeline is the same each time. What changes is the face budget and the file you export. Pro covers commercial export. Rigging and engine pipelines sit on Studio.

Games example, Hearthguard Knight

Games

studio

Fill a level before lunch.

  • Block out props and characters in minutes, then keep the ones that fit the art direction.
  • Remesh to a per-asset face budget for console and mobile targets.
  • Export FBX with rigs straight into Unity, Unreal, or Godot.
Film & Previs example, Survey Drone

Film & Previs

pro

Previs without the waiting.

  • Stand in hero props and set dressing while the final assets are still in production.
  • Iterate on a design with the director in the room, not over a week of revisions.
  • Hand off USD-ready files to layout and lighting.
Product Design example, Runner 01

Product Design

pro

From sketch to spinnable model.

  • Turn a concept sketch into a 3D form you can review from every angle.
  • Explore colorways by retexturing a single mesh.
  • Share USDZ files that open in AR on a phone.
3D Printing example, Seated Fox

3D Printing

pro

Watertight, the first time.

  • Inspect generated meshes for open boundaries, intersections, and thin walls before slicing.
  • Export STL or 3MF for FDM and resin printers.
  • Scale and hollow before download to save material.
XR example, Faceted Monstera

XR

pro

Light enough for a headset.

  • Target low face counts for standalone VR and mobile AR.
  • Bake textures into a single atlas to keep draw calls down.
  • Export GLB and USDZ for WebXR and Apple platforms.
Education example, Speckled Vase

Education

pro

Objects you can hand around a class.

  • Build lesson-ready artifacts, specimens, and models on demand.
  • Give students a way to prototype ideas without learning a full DCC first.
  • Print or view in the browser with no install.
Interiors example, Lounge Chair

Interiors

pro

Furnish the render, not the catalog.

  • Generate one-off furniture that matches a mood board.
  • Retexture fabrics and woods to test a palette.
  • Drop assets into archviz scenes at real-world scale.