Objectify

Text to 3D / Image to 3D

Type a sentence.Hold a model.

Objectify turns prompts and reference images into textured, UV-mapped 3D models. Choose an export supported by your engine, editor, or slicer, then validate the handoff.

Illustrative demo

Illustrative concept renders, not Objectify-generated meshes. This demo selects existing images; it does not generate or export a 3D file. Uploaded references stay in your browser and do not drive generation.

Try
Hearthguard Knight, illustrative concept render
Textured illustration
Concept
Hearthguard Knight
Evidence
Illustration
Style
Stylized
Output
Image only

Showcase

Explore thevisual direction.

Illustrative concept renders, not verified Objectify outputs. Hover or tap to preview a simulated clay-style treatment; these images are not downloadable meshes or before-and-after product evidence.

Hearthguard Knight"Stout armored knight, horned helm, round bear-crest shield, hand-painted"
Stylized
Oak Treasure Chest"Weathered oak chest, iron bands, brass lock, lid ajar"
Game prop
Speckled Vase"Hand-thrown ceramic vase, speckled sand and rust glaze"
Realistic
Runner 01"Knit running sneaker, bone upper, signal orange sole"
Product
Lounge Chair"Mid-century lounge chair, walnut frame, cognac leather"
Interior
Seated Fox"Seated fox figurine concept with a stable base"
Figurine concept

Workflow

Four steps fromidea to file.

Judge shape before color. These illustrative image treatments explain the stages; they are not actual geometry, wireframes, or measured Objectify exports.

  1. 01

    Describe

    Start with a sentence or a reference image. Name the material, the style, and the polygon budget, or leave it open and let the model decide.

    Prompt · reference · style

    Oak Treasure Chest
  2. 02

    Generate

    Objectify drafts the geometry first, so you can judge proportion and silhouette on a neutral clay pass before any color is added.

    Geometry · clay preview

    Oak Treasure Chest
  3. 03

    Refine

    Retexture, remesh to a face budget, or regenerate a single part. Every pass keeps the history, so nothing you liked gets lost.

    PBR texture · remesh

    Oak Treasure Chest
  4. 04

    Export

    Download clean, UV-mapped files and open them in the engine, DCC, or slicer you already use. No conversion step in between.

    GLB · FBX · OBJ · STL · USDZ

    Oak Treasure Chest

Toolset

One pipeline,every pass.

Generation, texturing, topology, and rigging live in one place, so a model never has to leave Objectify until it is finished.

Text to 3D

Write what you want and get a textured mesh with clean UVs, ready to drop into a scene.

Prompt → mesh

"Hard-surface quadcopter drone, worn white panels, orange decals"

Survey Drone

Image to 3D

Upload a sketch, photo, or concept render. The model keeps its silhouette and palette.

Single image

Multi-view to 3D

Add front, side, and back references for tighter proportions on characters and products.

Up to 4 views

AI Texturing

Generate base color, roughness, metallic, and normal maps, or retexture a mesh you already own.

PBR maps

Smart Remesh

Set a face budget and get quad or triangle topology that holds its shape.

Vase wireframe at the selected face budget
20,000
Quad · Tri

Auto-rig & Animate

Rig humanoid and quadruped characters automatically, then preview idle, walk, and run cycles.

Humanoid · Quadruped

Industries

Built for peoplewho ship in 3D.

Hearthguard Knight

Fill a level before lunch.

  • Block out props and characters in minutes, then keep the ones that fit the art direction.
  • Remesh to a per-asset face budget for console and mobile targets.
  • Export FBX with rigs straight into Unity, Unreal, or Godot.

Pipeline & API

Fits the toolsyou already use.

Export open, standard formats, or call the same generation pipeline from your own code.

Export formats

  • GLBWeb, real-time
  • FBXEngines, rigs
  • OBJUniversal
  • STLPrinting
  • USDZApple AR
  • 3MFPrinting, color

Opens directly in

Blender, Unity, Unreal Engine, Godot, Maya, Cinema 4D, Houdini, Reality Composer, PrusaSlicer, Bambu Studio.

POST /v1/generations
curl -X POST "$OBJECTIFY_API/v1/generations" \
  -H "Authorization: Bearer $OBJECTIFY_KEY" \
  -H "Content-Type: application/json" \
  -d '{
    "mode": "text",
    "prompt": "weathered oak treasure chest, iron bands",
    "topology": "quad",
    "target_faces": 20000,
    "texture": "pbr",
    "format": "glb"
  }'

Illustrative request. API access is included on Studio and Enterprise plans.

Pricing

Pay for whatyou make.

Pro

Recommended

For independent artists and developers.

$16/ month
  • 1,000 credits per month
  • Every export format
  • AI texturing and Smart Remesh
  • Commercial use
  • Private generations
Get Pro

Studio

For small teams shipping every week.

$48/ month
  • 4,000 credits per month
  • Everything in Pro
  • Auto-rig and animation
  • API access
  • Shared team workspace
Get Studio

Enterprise

For studios with volume and security needs.

Custom
  • Custom credit volume
  • SSO and access controls
  • Custom terms
  • Dedicated support
Contact sales

Prices in USD. Annual plans are billed once a year. Unused monthly credits do not roll over.

FAQ

Questions,answered.

  • Pro, Studio, and Enterprise include commercial use of the models you generate. The terms of service have the full details.

Your next asset isone sentence away.